Dungeon Crawl Classics #70: Jewels of the Carnifex (DCC RPG Adventure)
A Level 3 Adventure for DCC RPG
At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. But a band of holy warriors rose against the cult of executioners and torturers, casting down her signs and scattering her devotees to the winds. The fate of the cthonic goddess, and – more importantly – her fabled jewels remains a mystery…until this night.
Set amid the sprawling decadence of Punjar, Jewels of the Carnifex offers low-level adventurers a chance to plumb the mysteries beneath the city’s soiled streets, explore forgotten crypts lavished with weird artifacts, and – for the quick and daring – claim the lost Jewels of the Carnifex!
- Tenkar’s Tavern: “If only other RPGs had this much support shortly after release. Actually, let me rephrase that slightly, if only other RPGs had this much quality support shortly after release. Everything I’ve seen release for the DCC RPG has been very good or better. Jewels of the Carnifex is no exception – it’s damn good.”
- Diehard Gamefan: “All in all, this is one of the better Dungeon Crawl Classics adventurers since the series broke off from using the OGL to its own system of mechanics. I really enjoyed it and think it’s a definite must buy for fans of the DCC line. If your players require more of a setup or motivation than the old cliche of “Here’s a map, now go get the treasure.” You might have to spend a little time coming up with a better hook. Aside from that though, this is yet another hit for the Dungeon Crawl Classics system.”
Rules Set: DCC RPG
Writer: Harley Stroh
Cover Art: Peter Mullen
Cartography: Doug Kovacs