Seco Creek Vigilance Committee
Jim likes Seco Creek Vigilance Committee because he loves Westerns, and this is basically a Glenn Ford one-shot game where he can talk like Jimmy Stewart.
Three notorious outlaws sit in the Seco Creek jail.
The evidence against them for the current crime is scant. They’re probably not guilty—at least of this. But their reputation precedes them and the townsfolk have no intention of letting them make it to trial. You're part of the posse that apprehended them and the fate of the three outlaws is tied to your actions. But so is your own. What will you do?
Seco Creek Vigilance Committee is a tabletop role-playing game of justice, law, revenge, and the discrepancy between what is right and what is good. It’s designed for intense one-shot play with one GM and four to five players over four hours.